I’m pretty new to this kind of stuff and was wondering how assets work like do you model stuff in the engine or do you use a external 3d software like Blender or something.
Take for instance the pillars in the Temple (mobile) demo are they made in the engine or in 3d software ?
At first they are simple blocks and later nice pillars as seen in the “Intro to level Design” https://www.youtube.com/watch?v=XDsJOFyxMnw&index=33&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE
So basically why and when do you use 3d software for assets ?
Also i am pretty confused about levels like do you build youre whole game in a single level or are there multiple levels (which is my geuss and i believe the Project is the complete game, right ?)
But if so my next question is, how are levels then connected ? like how does the game go from level 1 to level 2 ?
Thanks in advance