UE4.26 - Impossible to localize (translate) struct text variables, why?

I created an struct with “text” variables to make a list of dialogues in UE4.26, and in the default values I wrote the text, but I can not make the localization dashboard to bring the text “gather” so I can translate it, If I go to the text, it does have “localizable checked” so, I don’t understand why it doesn´t work:

Please help, is this a bug in UE4?