UE4.25 Oculus Build, Oculus Link, Hand Tracking and VR Preview

Still wondering about this.

To be clear, my process to test has been:

  1. Turn on hand tracking in Quest
  2. Enable Link
  3. Open Handsample.uproject in UE4.25 Oculus Quest build
  4. Launch VR preview

Hand tracking is non-responsive.

Am I missing something?