[UE4.25] Can Meshes (Planes) Be Joined Together?

This is something that many people are working on, but I would like to ask about a way to join the boundaries between meshes.
It is not a plugin such as StitchingOfLandscape, but a simple mesh that I would like to join together.
I have two independent meshes as shown below.


And as shown in the second picture, we want to join them together by normalizing the height of the boundary areas where the red areas match each other in the joining area.

Please could you help us?

Have you tried MergeActors?

Unfortunately, I don’t have UE4.25 installed, but I’m sure that function was in 4.27.
In UE5.0 it is located here:

It will created new static mesh, which will be combination of selected ones. Just place planes as you want them to connect, select both of them and press “Merge”.

Hi,Nikita!!
Thank you for replying!
Sorry the diagram I presented is not clear.
I did try the “merge actor” you presented, but it did not generate the joins between the meshes, so I would appreciate it if you could tell me if there is a different method?
Thank you!!

Shino888

I’m sorry, but I don’t know any method to generate join between meshes :frowning:

The only thing I could suggest is to place to planes as close to each other as possible and then merge, but I’m afraid it’s not the solution you’re looking for.