UE4.25 Audio Engine Bugs - Update from 4.22 - need help!

DeviceOutPutLog:[UE4] [2020.06.10-14.33.14:303][994]LogAudioMixer: Display: Audio Buffer Underrun detected.
This is the reason caused sound lag. But why?

I find it is not easy to re-produce this issue on a new blank project in 4.25. I tried to migrate some sound files to a new blank project but the issue didn’t show again.

But when I move all the project to the new blank project, the issue did show again. It is more complex than I thought.

Still working on this. Any idea to fix this Buffer issue?