UE4.25 Audio Engine Bugs - Update from 4.22 - need help!

Sorry for get back so late. Crazy busy last week.

@Allenheathx I always do the safe-test-strategy for iOS devices: tested on the base model but lasted version of iOS. So I tested on both iPhoneSE & iPad6 running on the lastest iOS 13.

I saw your video and agree with you

I think it’s not hardware related. It’s a software issue, even a blank project running on the iOS could re-produce this.

@dan.reynolds Did you guys find out the issue? or fixed it already? I could do the test project for it if not. It should be a quick fix, how could you guys allow such level of bug exist so long.