-Hmm, normally this happens when the keybinding is not exactly the same as before -> check it again
-open your character blueprint and check if the part with the input/movement is still there + you dont get any errors/warnings
-how have you updated your project to 4.15? -> dragged and dropped your files into a 4.15 project or have you dont it with the “version change” setting (right click on the uproject file - switch version) – depending on how you have updated the project, it could might be that you have lost some asset references
keybinding is exactly the same as before
I’ve opened up version 4.15 of the editor after installing it and then tried to open a 4.12 project using open >> project, it stated its safer to open a copy in a 4.15 version which I did.
Ok, now whats happened is that on pressing play in the editor, I have to first click the mouse in the viewport then it gives both mouse and key controls.
Is there anyway of changing this so it works without having to first click in the viewport?