I just migrated to UE 4.19 from 4.18 and I created couple of functions I want to expose to Blueprints and it wont expose them for example
UFUNCTION(BlueprintCallable, Category = "GameplayMaths")
FVector PlayerForwardMovement();
I just migrated to UE 4.19 from 4.18 and I created couple of functions I want to expose to Blueprints and it wont expose them for example
UFUNCTION(BlueprintCallable, Category = "GameplayMaths")
FVector PlayerForwardMovement();