I played around with packaging on the mac (using the RealisticRendering demo) and noticed that each time I close the packaged game, it tries to connect to the server “ec2.epicgames.com”, see firewall log below:
Reverse DNS Name ec2.epicgames.com
Established by /Users/mbo/Documents/Unreal Projects/RealisticRendering/MacNoEditor/Engine/Binaries/Mac/UE4Game-Mac-Shipping.app/Contents/MacOS/UE4Game-Mac-Shipping
Process ID 55675
Why exactly is it doing that?