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UE - How to create a pick up curve movement?

Hi, I wonder how to create a pick up curved movement, in most games, when you pick up an item from the floor, they never travel straight to the player, most of them make a curved movement, when they first go up making a circle, then go down to the character, how?

It is easy to use a “Vinterp To” node and a timeline for moving from actor transform to actor location (straight line), but no idea how to make a curved translate to make a semi-circle first.

Please share BP pics if possible, thanks!