Hey,
I am learning UE, especially for move making (not planing to make games so far). I spent like 40 hours in tutorials. But now I discovered IClone, that basically can do all I need:
- setup a scene
- create a character
- animate character
- render
- etc…
- easy to orient in
On the other hand, UE has these issues for me:
- need to learn blueprints and other things in order to be able to do anything
- seems excesive
- to create a movie or just a shot seems so much more complicated to me. In IClone I did it with the first tutorial in the first hour, including writing this post
So now I am thinking about why should I keep using UE. I believe an experienced person might know the differences and limits of individual workflows.
I see on youtube, that people use IClone to link it with UE. But why do they not use just iClone?
Thank you <3