UE Crashes and refuses to open again! Urgent! Thanks in advance!

I agree this is a metahuman issue.
On my end, I manage to not get the error if I didn’t get too far from the metahuman.
The thing is as I had to get far from it, so I found a trick, it is not a solution.
The trick for me was to toggle the visibility of the metahumans off while far from it and once getting closer to it made it pop back up (you can do this automatically via the sequencer and a camera) and you get no crash.
That said, in order to not show the character popping back up, I had to find a way to put something in front of it before making it re-appear (use a tree).
Hope this helps.

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