UE Basics Thread, Talking, Learning, and Maybe More

MostHost_LA, how do you read the amount of memory a texture is using?

I’ve been playing with scatter assets and for the groups of dead leaves I downloaded from Megascans, I’m finding they go down as a group and because of the size of this group, on uneven ground some of these leaves are either buried in the ground or floating above the ground, I need to find some leaves that go down individually.