# UE-59150 Fatal Error (32-bit packaging Windows Build)

**URL:** <https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295>\
**Category:** Platform & Builds\
**Tags:** error, unreal-engine, question\
**Created:** [May 30, 2018, 4:38pm UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295 "2018-05-30T16:38:21Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Ream720](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ream720](https://forums.unrealengine.com/u/Ream720)\
**Post date:** [May 30, 2018, 4:38pm UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295/1 "2018-05-30T16:38:21Z")

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I found my exact issue at [Unreal Engine Issues and Bug Tracker (UE-59150)](https://issues.unrealengine.com/issue/UE-59150) but I don’t see any answers to the problem. I’m having the exact same issue with the exact same output. What is annoying is that it is marked “fixed” but when I try to follow the links they give me a 404 error.

Please help!

UATHelper: Packaging (Windows (32-bit)): c1xx: fatal error C1356: unable to find mspdbcore.dll  
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=5 (5)

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**Author:** ![Starkium](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/starkium/32/1194588_2.png) [@Starkium](https://forums.unrealengine.com/u/Starkium)\
**Post date:** [July 4, 2018, 7:11am UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295/2 "2018-07-04T07:11:44Z")

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getting this error as well in 4.19

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**Author:** ![Sneirox](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sneirox](https://forums.unrealengine.com/u/Sneirox)\
**Post date:** [July 21, 2018, 6:56pm UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295/3 "2018-07-21T18:56:29Z")

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the same error on 32 bit in 4.19

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**Author:** ![Ream720](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ream720](https://forums.unrealengine.com/u/Ream720)\
**Post date:** [July 21, 2018, 7:21pm UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295/4 "2018-07-21T19:21:19Z")

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I’m pretty certain I just rebuilt the project by deleting the generated project files. Look up how to regenerate unreal engine project. Good luck!

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**Author:** ![Ream720](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ream720](https://forums.unrealengine.com/u/Ream720)\
**Post date:** [July 21, 2018, 7:35pm UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295/5 "2018-07-21T19:35:43Z")

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I’m pretty certain I just rebuilt the project by deleting the generated project files. Look up how to regenerate unreal engine project. Good luck!

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**Author:** ![ThunderWInteractive](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/thunderwinteractive/32/725327_2.png) [@ThunderWInteractive](https://forums.unrealengine.com/u/ThunderWInteractive)\
**Post date:** [August 20, 2018, 1:14pm UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295/6 "2018-08-20T13:14:04Z")

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getting this error, any fix?

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**Author:** ![SadBlackFox](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SadBlackFox](https://forums.unrealengine.com/u/SadBlackFox)\
**Post date:** [August 22, 2018, 9:53am UTC](https://forums.unrealengine.com/t/ue-59150-fatal-error-32-bit-packaging-windows-build/426295/7 "2018-08-22T09:53:24Z")

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Target Fix is marked as “4.20”.  
Try to reproduce the error on the engine version 4.20.
