I’m sorry if this has been asked before, but I didn’t see anything while searching.
I started a project in UE4. I imported a bunch of FBX files into that UE4 project, creating blueprints, creating materials etc.
- First I tried to open the UE4 project in UE5 allowing it to convert. Got tons of failed to import errors.
- Second, tried to migrate from UE4 to into a new UE5 project . Migrate didn’t have any errors, but when I opened up the new UE5 project, I noted that while the folder structure was in tact, none of the assets were showing up in UE5 content browser even though the files are there in Explorer.
- Tried a 3rd option. New UE5 project, in explorer simply drag all the UE4 assets into the new UE5 project… Still won’t display…
Actually, there are a few things that DID show up, but it was ONLY Textures. Oddly, those textures just like all the other files are .uasst files.
Anyone have this problem and overcome it?