Hi,
I’ve recently migrated my project to the newest 5.6 version. I used to render my NDisplay to Prores or JPG format (The NDisplay contains different meshes of a tunnel for video projection, so has 3 different resolutions and 4 different outputs). In 5.5 this worked…
Since the migration I’ve noticed these don’t take the appropriate resolutions of the viewports anymore. In MRQ i’m rendering to 3 different outputs just for testing (EXR, JPG and Prores), and the only one doing the correct viewport resolutions is EXR…
Does anyone know what I’m doing wrong or if there’s a fix for this?
Any help would be greatly appreciated!