I have zenserver always running at boot, so that is not a problem.
The log during cook states:
LogZenStore: Display: Establishing oplog 'ProjectW.cd63b58b/EditorDomain'
LogZenStore: Display: Zen project 'ProjectW.cd63b58b' already exists
LogZenStore: Display: Zen oplog 'ProjectW.cd63b58b/EditorDomain' already exists
LogCook: Display: Waiting for Asset Registry
LogAssetManager: Warning: Ignoring primary asset /Game/Input/CI_Gamepad_XBox_00.CI_Gamepad_XBox_00 - PrimaryAssetType InputIcons - invalid primary asset ID
LogAssetManager: Warning: Ignoring primary asset /Game/Input/CI_Keyboard_00.CI_Keyboard_00 - PrimaryAssetType InputIcons - invalid primary asset ID
LogAssetManager: Warning: Ignoring primary asset /Game/Input/CI_Keyboard_00.CI_Keyboard_00 - PrimaryAssetType InputIcons - invalid primary asset ID
LogAssetRegistry: Display: Asset registry cache written as 218.1 MiB to ../../../../../ProjectW/Intermediate/CachedAssetRegistry_*.bin
LogStorageServerPlatformFile: Display: Found 'F:/ProjectW/Saved/Cooked/PS5/ue.projectstore'
LogStorageServerPlatformFile: Error: Failed to Deserialize ue.projectstore!'
LogZenStore: Display: Establishing oplog 'ProjectW.cd63b58b/PS5'
LogZenStore: Display: Zen project 'ProjectW.cd63b58b' already exists
LogCook: Display: INCREMENTAL COOK: -iterative was specified and global settings are still valid. Keeping previously cooked packages for platform PS5 and cooking only packages that have been modified.
LogZenStore: Display: Zen oplog 'ProjectW.cd63b58b/PS5' already exists
LogZenStoreWriter: Display: Fetching oplog...
LogZenStoreWriter: Display: Fetching file manifest...
LogZenStoreWriter: Display: Fetched '2594' file(s) from oplog 'ProjectW.cd63b58b/PS5'
LogZenStoreWriter: Display: Fetched '18605' packages(s) from oplog 'ProjectW.cd63b58b/PS5'
LogCook: Display: Populating cooked package(s) from ZenStore package store on platform 'PS5'
LogCook: Display: Found 0 cooked package(s) in package store.
The lines that are weird are:
LogStorageServerPlatformFile: Display: Found 'F:/ProjectW/Saved/Cooked/PS5/ue.projectstore'
LogStorageServerPlatformFile: Error: Failed to Deserialize ue.projectstore!'
LogCook: Display: Found 0 cooked package(s) in package store.
Maybe because it cannot deserialize the projectstore it doesn’t find already cooked stuff?
Man i’d love to take advantage of Zen streaming but this has been a PITA