Yes this is a bug - it will be fixed for the next 5.3 patch, or if it’s holding you up you might be able to integrate this change from UE5-Main: Chaos · EpicGames/UnrealEngine@fbbe389 (github.com)
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Yes this is a bug - it will be fixed for the next 5.3 patch, or if it’s holding you up you might be able to integrate this change from UE5-Main: Chaos · EpicGames/UnrealEngine@fbbe389 (github.com)