UE 5.3 How to move WaterBody while Set World Origin (Water plugin)

When I use Set World Origin Location, the WaterZone move to the new World Origin, but the WaterBodyOcean don’t move.
The WaterZone “Ignores Origin Shifting” is turned off and I think that’s why the WaterZone is working well and moving to new World Origin.
However I can’t move the WaterBodyOcean, so I can’t see the ocean, just use its physics because the WaterZone is in the right place, but the WaterBodyOcean isn’t.
Changing the WaterBodyOcean to movable doen’t help.