I have a basic VRTemplate with Oculus Link, I only opened the new project and added a grabcomponent to a random object, then selected VR Preview and ran it. The panel that opened was white, did not load, and the entire UE process was unresponsive. It did not close from the taskbar, and I had to force quit using Task Manager. After that, none of my projects opened, instead a background Unreal Editor task would use CPU resources for a half minute then nothing would open. Is this a known issue, that has a solution?
To clarify the flow went like this:
New template → Run VR Preview → Frozen Unreal Editor → Task manager Unreal Editor → Editor will not open for any project