[UE 5.1] Testing steam online subsystem using SteamApp ID 480 not working

Hi, I try to answer your question: inside the editor I’m trying to run them using all of the three net modes available, but it is not working with any of them.

For the configuration of the online part, I did not change anything to what Lyra already does, I just followed this guide to make it work using steam online subsystem: https://dev.epicgames.com/documentation/en-us/unreal-engine/online-subsystem-steam-interface-in-unreal-engine.

My logs does not help me quite more than these. The only things that I changed from the lyra project (other than some assets and gameplay related stuff) are the stuff written in the steam online subsystem article above, and the DefaultEngine.ini that I sent you.

Thank you in advance