So in my case I found a clue, I have effects set to medium in scalability settings, if I set it to epic it works as expected.
Edit: Found the cvar, it’s r.SceneColorFormat in epic scalibility it’s set to 4
So in my case I found a clue, I have effects set to medium in scalability settings, if I set it to epic it works as expected.
Edit: Found the cvar, it’s r.SceneColorFormat in epic scalibility it’s set to 4