# UE 5.1 "package project" packaging only the Game Default Map

**URL:** <https://forums.unrealengine.com/t/ue-5-1-package-project-packaging-only-the-game-default-map/692704>\
**Category:** Blueprint\
**Tags:** Packaging-Error, unreal-engine, UE5-0, Blueprint, question\
**Created:** [November 17, 2022, 10:32am UTC](https://forums.unrealengine.com/t/ue-5-1-package-project-packaging-only-the-game-default-map/692704 "2022-11-17T10:32:56Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![EliasWick](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/eliaswick/32/1175208_2.png) [@EliasWick](https://forums.unrealengine.com/u/EliasWick)\
**Post date:** [November 18, 2022, 10:10am UTC](https://forums.unrealengine.com/t/ue-5-1-package-project-packaging-only-the-game-default-map/692704/2 "2022-11-18T10:10:41Z")

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I see, you can modify the packaging for your game in the Project Settings menu:  
 ![bild](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/8/9/a89972043a2ecbf6645304fb8263149d9751b793.png)

If you expand the advanced settings in the Packaging tab, you can add **List of maps to include in a packaged build** :

 ![bild](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/1/3/b13e575e45e013dedbd6df3856de0de8a382e776.png)

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