Does this fix also address this crash happening in UE5.1?
Assertion failed: DepthSwapchainDesc.Extent.X == SizeX && DepthSwapchainDesc.Extent.Y == SizeY [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp] [Line: 2190]
This one is not related to the Quest and happens on Desktop on my Valve Index, with forward rendering enabled, DX11/12 and SM5/6 don’t matter either for this one.