ue 4 air resistance/drag

Is there any way of creating air resistance/drag for a glider or aircraft.
I’m using blueprints.


KukoBar managed to do it with his Realistic Flight Simulator … he would probably be the best person to contact.

Thanks for information but I,m not very good with C++. :slight_smile:

You could add forces at the right spot(s), depending on velocity etc.

Thanks,good idea.