Sound worked one fine day in 4.8.2.
Then something happened and now i can’t hear everything.
Can’t hear completion of compilation, when started PIE, stopped PIE, ingame sounds - everything disappeared.
Windows mixer sees engine, sound card is OK, realtime audio is 100%, realtime always on, log says that engine grabbed proper sound card, everything is cool! I even restarted sound card (using device manager). Tried to update to 4.8.3 - still silent.
What can cause engine not play sounds if everything is fine?
[Maybe some plugins, that i disabled needed for sound playback? What are thouse plugins?] Possibly no, sound disappeared looooooooong time ago, because i haven’t heard starting/stopping PIE for a long time.
Upd1: OMG!! I can hear hot-reload sounds, even with reverb effect, but can’t hear gameplay sound! How the?..
Upd2: OMG!!! I can playback sound cues in content browser and hear them, but PIE still working silently.
Upd3: Facepalm… Restarted PC, game sound works, just for some reason i can’t hear start/stop PIE sound. This is not relevant, if sound in game actually works. [“Play sound attached” not working by the way.] (See blow)
Upd4: EPIC FACEPALM! Program flow can’t get to the node, where sound supposed to be played!