# UE 4.27.2 - How to build for target SDK 33 (or 34) !

**URL:** <https://forums.unrealengine.com/t/ue-4-27-2-how-to-build-for-target-sdk-33-or-34/1371642>\
**Category:** Mobile\
**Tags:** unreal-engine\
**Created:** [November 7, 2023, 7:45pm UTC](https://forums.unrealengine.com/t/ue-4-27-2-how-to-build-for-target-sdk-33-or-34/1371642 "2023-11-07T19:45:40Z")\
**Posts on this page:** 1\
**Showing post:** 29

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**Author:** ![araz01](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/araz01/32/1028814_2.png) [@araz01](https://forums.unrealengine.com/u/araz01)\
**Post date:** [August 6, 2024, 11:03pm UTC](https://forums.unrealengine.com/t/ue-4-27-2-how-to-build-for-target-sdk-33-or-34/1371642/29 "2024-08-06T23:03:26Z")

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i was able to address the issue here:

> [@UNREAL 5.0.3 RECEIVER\_EXPORTED error in gameactivity.java.template for 34+ api](https://forums.unrealengine.com/t/unreal-5-0-3-receiver-exported-error-in-gameactivity-java-template-for-34-api/1954214):
>
> hi, im facing a simple issue, where the build seems to fail upon not recognizing the “symbol” for RECEIVER\_EXPORTED, i thought id ask if someone has expereinced the same and knew the issue: \GameActivity.java:768: error: cannot find symbol registerReceiver(consoleCmdReceiver, new IntentFilter(Intent.ACTION\_RUN), RECEIVER\_EXPORTED); this is the error, cannot find symbol, and it occurs when i change the //registerReceiver(consoleCmdReceiver, new IntentFilter(Intent.ACTION\_RUN)); to registerR…

see if it fixes your issue

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