My goal is to create DOF effect like this
I was able to do it with sphere and material with spiralblur, but it is not working with light shafts…
Is it possible to do in UE 4.26 or 4.27?
It was possible in older versions of engine, but now guassian DOF is gone and I can’t find a way to achieve it with current DOF
What I’m searching for is a clear view for X distance and blur everything after that.
Thanks and cheers.