UE 4.26 DOF for far landscapes

My goal is to create DOF effect like this

I was able to do it with sphere and material with spiralblur, but it is not working with light shafts… :frowning:
Is it possible to do in UE 4.26 or 4.27?
It was possible in older versions of engine, but now guassian DOF is gone and I can’t find a way to achieve it with current DOF
What I’m searching for is a clear view for X distance and blur everything after that.

Thanks and cheers.