UE 4.26.1 Crashing, keeps attempting to store or reference files on an old drive I no longer use.

Every few minutes (there might be a trigger I’m doing, not been able to been it down for certain) the engine crashes and I get this exact message every time:

Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - ‘INTERNAL_ERROR’)

I recently rebuilt my rig and had Unreal installed on a third ‘D:’ drive, but my new system is only using two storage devices, now I only have C: and F:. I’ve tried uninstalling and reinstalling as well as running a windows repair of the registry but I keep getting this error. I’m hoping there is some config file or registry entry I can edit to make it go away.