# UE 4.22 + NVIDIA GameWorks

**URL:** <https://forums.unrealengine.com/t/ue-4-22-nvidia-gameworks/450096>\
**Category:** Rendering\
**Tags:** hairworks, unreal-engine, nvidia, Shaders, UE4, question\
**Created:** [June 3, 2019, 11:07pm UTC](https://forums.unrealengine.com/t/ue-4-22-nvidia-gameworks/450096 "2019-06-03T23:07:55Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![TrinityMS](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/trinityms/32/1104773_2.png) [@TrinityMS](https://forums.unrealengine.com/u/TrinityMS)\
**Post date:** [June 3, 2019, 11:07pm UTC](https://forums.unrealengine.com/t/ue-4-22-nvidia-gameworks/450096/1 "2019-06-03T23:07:55Z")

</div>

We are creating a [«TrinityMS»](https://trinityvideogame.com) game using your Unreal Engine 4.18.

After the release of UE 4.22 we decided to transfer all of our work to the new version. But we have encountered a problem, that NVIDIA didn’t make some their shaders, that we use, available for the later versions of the engine. We would like to have UE 4.22 with these shaders:

**NVIDIA GameWorks:**  
• FleX

• WaveWorks

• HairWorks

Would appreciate greatly if you could help us to solve this situation.

Thank you

---

<div class="post-metadata">

**Author:** ![Novezeil](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Novezeil](https://forums.unrealengine.com/u/Novezeil)\
**Post date:** [June 12, 2019, 8:42am UTC](https://forums.unrealengine.com/t/ue-4-22-nvidia-gameworks/450096/2 "2019-06-12T08:42:02Z")

</div>

NVIDIA paused lots of their UE4 branches and Gameworks seems to be one of them, whereas meantime I believe they are in full power to provide RTX integration which prioritizes everything else.

The best bet you have is via 0lento’s 4.21 integration here: [https://github.com/0lento/UnrealEngine](https://github.com/0lento/UnrealEngine)

---

<div class="post-metadata">

**Author:** ![TrinityMS](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/trinityms/32/1104773_2.png) [@TrinityMS](https://forums.unrealengine.com/u/TrinityMS)\
**Post date:** [June 13, 2019, 12:40am UTC](https://forums.unrealengine.com/t/ue-4-22-nvidia-gameworks/450096/3 "2019-06-13T00:40:43Z")

</div>

The link does not work unfortunately. ☹

---

<div class="post-metadata">

**Author:** ![Novezeil](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Novezeil](https://forums.unrealengine.com/u/Novezeil)\
**Post date:** [June 14, 2019, 10:42am UTC](https://forums.unrealengine.com/t/ue-4-22-nvidia-gameworks/450096/4 "2019-06-14T10:42:16Z")

</div>

You need permission to view all UE4 sources and forks: [Unreal Engine 4 on GitHub - Unreal Engine](https://www.unrealengine.com/en-US/ue4-on-github)

---

<div class="post-metadata">

**Author:** ![TrinityMS](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/trinityms/32/1104773_2.png) [@TrinityMS](https://forums.unrealengine.com/u/TrinityMS)\
**Post date:** [June 15, 2019, 4:19am UTC](https://forums.unrealengine.com/t/ue-4-22-nvidia-gameworks/450096/5 "2019-06-15T04:19:44Z")

</div>

Thank you very much. Everything works.
