UE 4.22.1 DX12 UI flickers and become unusable

If anyone else has this issue and does NOT have an SLI setup to disable…

Check G-Sync. I went through three different drivers, turned off ray tracing in my project… everything. Disabled G-Sync, fixed! Just need to re-enable ray tracing now and wait for 4000 shaders to compile. FML.

FYI, this is an RTX2070 equipped laptop with a G-Sync capable screen.

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