I was working with Structs and the Engine crashed when I connected a Vector to the Vector-Node of a “Make Struct” thingy, since then the project can not be loaded anymore.
I sent a bunch of Bugreports, restarted the launcher, still crashes, no idea what is broken.
Probably something that you guys at Epic should take a look at. (It happens that something breaks, but a whole project getting “rekt” without any kind of warning… that is evil)
Luckily it was only a test-project that got “destroyed”, I will now rebuild it without any structs, loosing your stuff without any warning sucks.
EDIT: I think I managed to hit “compile” or “save” before it crashed, and this probably broke the project. (saving after every bigger change is an old habit from times where the engine liked to crash more frequently than it does today)