[=Nsomnia;479188]
Anyones thats tried coding in C++ even with hot-reloading, an SSD and and i7 knows how incredibly slow it can be even with only a few hundred lines of code takes 15-45 seconds to compile to see if a small code change succeeded or failed.
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Usually in the 15-30s range with 50k+ lines here. The big offender is the first build after starting the computer, oh boy, it can take minutes. Not sure whether Visual is to blame, or UE4.
On the other hand, I don’t know any game engine that offers a 30s rebuild + ingame reload, and once you leave the wonderful realm of PC development, those 30s sure look nice.