UE 4.11.1 Refuses to detect Rift

No I will try that I did not update the run time I updated the sdk. Well we are going to be only actually developing for OSVR but I can not afford one right now. I don’t like supporting evil empires :smiley:

Giving it a trying seeing as how that is probably easier than compiling the 4.11 from source I have only done that in linux…