Hello ,
After running a quick test I found that this issue is still occurring. We will be reopening the issue that you mentioned in your post. Thank you for your time and information. I have provided a link to the public tracker for ease of access for future users.
Link: Unreal Engine Issues and Bug Tracker (UE-36760)
Update: After further testing, I found that this issue has been resolved internally and the solution will be available in a later release of the engine. The public tracker has been updated with a target fix. This means that the issue is known to be happening in 4.14.1.
Make it a great day