# UE-109511 My info on the issue

**URL:** <https://forums.unrealengine.com/t/ue-109511-my-info-on-the-issue/480415>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, bug-report, question\
**Created:** [March 16, 2021, 10:47pm UTC](https://forums.unrealengine.com/t/ue-109511-my-info-on-the-issue/480415 "2021-03-16T22:47:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Magikarped](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Magikarped](https://forums.unrealengine.com/u/Magikarped)\
**Post date:** [March 16, 2021, 10:47pm UTC](https://forums.unrealengine.com/t/ue-109511-my-info-on-the-issue/480415/1 "2021-03-16T22:47:05Z")

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UE-109511

From what I have seen from this issue it is specifically affects directx 11 cards.  
Spawning instances using actor components as the source causes the crashes.  
Spawning from a reference of an instance already placed in a level does not seem to cause any crash.
