# UDIM workflow to UE 5.4.1

**URL:** <https://forums.unrealengine.com/t/udim-workflow-to-ue-5-4-1/1864220>\
**Category:** Photogrammetry\
**Tags:** unreal-engine, UDIM, realityscan\
**Created:** [May 20, 2024, 4:42am UTC](https://forums.unrealengine.com/t/udim-workflow-to-ue-5-4-1/1864220 "2024-05-20T04:42:07Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Mattis891](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mattis891](https://forums.unrealengine.com/u/Mattis891)\
**Post date:** [May 20, 2024, 4:42am UTC](https://forums.unrealengine.com/t/udim-workflow-to-ue-5-4-1/1864220/1 "2024-05-20T04:42:07Z")

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Hi!

So Im using the UDIM workflow to export to Unreal engine… In UE I have enabled VT and Import the textures as mentioned and the scan have ONE material… still EVERYTHING looks really blurry and I really start to loose it here when nothing works WICH SHOULD as I see MANY people do it. Is anything broken or not ? I have tried everything setting and followed WilliamF tutorial,dosent work! please! help!

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**Author:** ![WallaceWain](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/wallacewain/32/924289_2.png) [@WallaceWain](https://forums.unrealengine.com/u/WallaceWain)\
**Post date:** [May 20, 2024, 7:27am UTC](https://forums.unrealengine.com/t/udim-workflow-to-ue-5-4-1/1864220/2 "2024-05-20T07:27:29Z")

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Please can you post some screenshots? Use fbx export from RC with no material. Onlt import textures that have 1001 in the name, make a new material apply it to the model and plug in the textures (make sure they say VT on them)

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**Author:** ![Mattis891](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mattis891](https://forums.unrealengine.com/u/Mattis891)\
**Post date:** [May 20, 2024, 7:55am UTC](https://forums.unrealengine.com/t/udim-workflow-to-ue-5-4-1/1864220/3 "2024-05-20T07:55:09Z")

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I fixed it … Nanite caused the issue
