Steps to Reproduce
Use
GetAnimNotifiesFromDeltaPositions
and see no notifications are given back from the anim sequence of a montage in the FAnimNotifyContext& NotifyContext
or
if (UAnimSingleNodeInstance* Instance = Mesh->GetSingleNodeInstance()) { Instance->SetPosition(Position, bFireNotifies); }
and take notice that animation notifies don’t fire if they are placed on the anim sequence asset and not the anim montage asset.