I am using a collision box to spawn Actors into the game level randomly in the box, I want to set another one of these box’s up but the second one i drag in dose not work.
i have a feeling it has something to do with the fact it gets called a different name when i put it in the level eg… “MonsterSpawner” and then i drag another in and its name is “MonsterSpawner2” i think its the 2 thats killing me but not sure what to do about it with out making total new blue prints for each time i want one in another location…
thanks linden