# Two events triggering one action?

**URL:** <https://forums.unrealengine.com/t/two-events-triggering-one-action/317414>\
**Category:** Blueprint\
**Tags:** unreal-engine, UE4, Blueprint, question\
**Created:** [May 4, 2015, 5:39pm UTC](https://forums.unrealengine.com/t/two-events-triggering-one-action/317414 "2015-05-04T17:39:52Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_41845f4a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_41845f4a](https://forums.unrealengine.com/u/anonymous_user_41845f4a)\
**Post date:** [May 4, 2015, 5:57pm UTC](https://forums.unrealengine.com/t/two-events-triggering-one-action/317414/2 "2015-05-04T17:57:31Z")

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Hi RWhittingham,

The following tutorial covers exactly what you’re attempting to do (Although it uses the F key).

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

The particular part you would be looking for would be the ‘Making a Usable Door’ section near the bottom.

I hope this helps! Have a nice day,

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