Two Bone IK does not work properly

My issue is that using Two Bone IK set to World Space Effector does work, but then I have the lag/delay before IK is applied to the bones.

I know that setting Two Bone IK Effector to Bone Space will solve that issue, but then since I am using Animation Blueprint Template it doesn’t have Effector Target variable and stops working.

What do I do and are there any other ways to solve the issue?