Twitch Training Stream - Creating a 2D Side-Scroller p.4 - April 26th, Live from Epic HQ

First of all thank you for continuing this series, it’s awesome.
I have 2 questions tho:

  1. Weapons
    What would be the most “common sense” approach to have the player unlock and/or upgrade weapons and have a different sprite for each?
    No bone sockets for sprites like there a on a mesh, so do we make the weapon an actor or just add everything into the character?

  2. Destroy Actor (Player)
    Let’s say Player has 3 lives, would destroy actor come every time the player loses a life, or use some teleport trick until the last life is wased and destroy on game over?

Thank you :slight_smile: