Twinmotion to Unreal Importer

Okay got it fixed. Turns out it’s very simple, but I’m not sure why it happened in the first place.

For some reason after the update, the Opacity and Normal maps of the leaves are gone. You have to manually plug those in. Turns out M_Leaves (Material) thumnail always looks empty. That wasn’t the issue.

Hope this helps if someone else runs into the same problem.