TwinMotion is very pixelated and judders while I move the camera, but stops once i have an element selected.

Hi everyone,

I have a problem with TwinMotion where my screen gets very pixelated and the camera is slow to move. There is a little loading wheel beside the Path Tracing button that shows up and loads over and over again.
Once i click onto an element then the program works and displays as it should, but then once i deselect the element the screen goes pixelated again.,
This happens a while after i have created a scene and im working through it. Once it starts i cannot undo it and the scene becomes very difficult to work with.
Running an intel 10700k with a 4060 and 32gb of RAM.

Are you working in the viewport or inside a media?

  • In the Viewport: Deactivate the path tracer by clicking on the Path Tracer icon or changing the rendering mode in the Ambiance settings.
  • In a Media: Temporarily change the rendering mode in the Ambiance settings while working. However, if you intend to render using the path tracer, make sure to reactivate it before rendering to ensure the media uses the correct settings.
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