Twinmotion - Characters out of place when direct linking from ARCHICAD 22

I am having issues with my characters / entourage / trees jumping out of place each time I direct link from ARCHICAD to Twinmotion. Is anyone else having similar issues? All of the objects that I’ve placed in the scene are shifted. I’m wondering if this is an ARCHICAD origin point issue? Let me know if any of you out there have had this happen, and if you’ve found a solution - I appreciate any feedback/input! Thanks!


These forums are for discussion related to the Unreal Engine. For Twinmotion forums and support, please visit

Thank you. I am now closing this topic.