Tweak Animations

One of my animations is off just a tad. The left forearm just needs to be rotated in about 10°. When I preview the animation it allows me to move and rotate the bones, and I am able to get the animation perfect but when I save, it doesn’t work. It doesn’t update the animation in the game and when I open it back up, it has reverted to its original state. Can anyone let me know if and how I can tweak my animation in UE4?


Hi Ky.

If you want to edit your animations, you have to do it inside your 3d authoring package. (Maya, 3dsmax, Blender, etc) When you’re rotating the arm in Persona it is only for preview purposes.