[TUTORIALS] Photons Be Free: Mini-tutorials and other curiosities

Amazing documentation , I wanted to find information to how to implement physics calculate in UE4. Further, I also work with 3ds Max for create geometries and I was very interested to how to work with APEX PhyX plug-ing in Max. One question, It will be possible that APEX PhyX can be integrated into UE4 in the future?.

Thanks for the documentation and greetings.