[TUTORIALS] Photons Be Free: Mini-tutorials and other curiosities

Destructible How-To #6: Using “Impact Resistance” for better damage effects (ie. glass vs. concrete wall)

THIS WILL ONLY WORK WITH 4.8 OR LATER.

Overview:

This will cover a basic setup for using **Custom Impact Resistance ** to make a destructible that can provide a low resistance to impact like Glass or one that provides more resistance to an impact, like a Concrete Wall.

Basic setup for LOW resistance

CustomImpactResistance_Low.png

for the basic setup enable Custom Impact Resistance and set a low value. This can depend on some of the Impact Damage and Damage Spread settings as well, but for a basic example this will get you started.

Demonstration of LOW resistance

Basic Setup for HIGH resistance

CustomImpactResistance_Low.png

Using High Resistance, the Impact Damage and Damage Spread play bigger roles in the look and feel of your destructible.

To find a good starting point for the High resistance, try setting a large value and working your way down to a lower one until you get something that looks OK.

At that point, Adjusting the Impact Damage and the Damage Spread can help refine this even further.

Demonstration of HIGH resistance