Hello ,
I followed your destruction tutorial with the parking meter. I used the same settings as you. My problem is that if I drive a car into the mesh the car stops/bounces off. I tried changing the impact resistance but it didn’t seem to have much of an effect. I want the car to be able to plow through the mesh as it is destroyed.
This works if I turn on simulate physics and start awake off. The only problem is that even a small love tap will destroy the object regardless of the impact velocity setting.