# \[TUTORIAL\] Simple way to change Global Audio Volume

**URL:** <https://forums.unrealengine.com/t/tutorial-simple-way-to-change-global-audio-volume/392660>\
**Category:** Audio\
**Tags:** volume, unreal-engine, Blueprint, question\
**Created:** [May 4, 2017, 6:22am UTC](https://forums.unrealengine.com/t/tutorial-simple-way-to-change-global-audio-volume/392660 "2017-05-04T06:22:08Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Genova](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Genova](https://forums.unrealengine.com/u/Genova)\
**Post date:** [June 4, 2017, 12:08am UTC](https://forums.unrealengine.com/t/tutorial-simple-way-to-change-global-audio-volume/392660/5 "2017-06-04T00:08:20Z")

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I don’t think you can at the moment. But what I do for my own project is to set a float variable that I use in my menu.

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